Civilization
client::MenuWindow Member List

This is the complete list of members for client::MenuWindow, including all inherited members.

backgroundTexture (defined in client::MenuWindow)client::MenuWindow
clickAction(sf::Vector2i clickPoint, int index, bool isOnButton)client::MenuWindow
connectToGame(std::string gameID)client::MenuWindow
currentMenu (defined in client::MenuWindow)client::MenuWindow
currentText (defined in client::MenuWindow)client::MenuWindow
deleteChar()client::MenuWindow
displayWindow()client::MenuWindow
gameEnginePtr (defined in client::MenuWindow)client::MenuWindow
getCurrentTime(bool timeSecond=true)client::MenuWindow
loadButton(Json::Value &data)client::MenuWindow
loadMenuTexture()client::MenuWindow
loadText(Json::Value &data)client::MenuWindow
menuButtons (defined in client::MenuWindow)client::MenuWindow
menuEventHappened(sf::Event &event)client::MenuWindow
menuFont (defined in client::MenuWindow)client::MenuWindow
menuTexts (defined in client::MenuWindow)client::MenuWindow
MenuWindow()client::MenuWindow
newGameButtons (defined in client::MenuWindow)client::MenuWindow
newGameTexts (defined in client::MenuWindow)client::MenuWindow
quitTexture (defined in client::MenuWindow)client::MenuWindow
setButtonPosition(float x, float y)client::MenuWindow
setButtonSize(float width, float height)client::MenuWindow
setXAxisButtonTextPosition(float offset)client::MenuWindow
setYAxisButtonTextPosition(float offset)client::MenuWindow
startMenu()client::MenuWindow
titleMenuFont (defined in client::MenuWindow)client::MenuWindow
writeChar(std::string ch)client::MenuWindow