Civilization
client
MenuWindow
client::MenuWindow Member List
This is the complete list of members for
client::MenuWindow
, including all inherited members.
backgroundTexture
(defined in
client::MenuWindow
)
client::MenuWindow
clickAction
(sf::Vector2i clickPoint, int index, bool isOnButton)
client::MenuWindow
connectToGame
(std::string gameID)
client::MenuWindow
currentMenu
(defined in
client::MenuWindow
)
client::MenuWindow
currentText
(defined in
client::MenuWindow
)
client::MenuWindow
deleteChar
()
client::MenuWindow
displayWindow
()
client::MenuWindow
gameEnginePtr
(defined in
client::MenuWindow
)
client::MenuWindow
getCurrentTime
(bool timeSecond=true)
client::MenuWindow
loadButton
(Json::Value &data)
client::MenuWindow
loadMenuTexture
()
client::MenuWindow
loadText
(Json::Value &data)
client::MenuWindow
menuButtons
(defined in
client::MenuWindow
)
client::MenuWindow
menuEventHappened
(sf::Event &event)
client::MenuWindow
menuFont
(defined in
client::MenuWindow
)
client::MenuWindow
menuTexts
(defined in
client::MenuWindow
)
client::MenuWindow
MenuWindow
()
client::MenuWindow
newGameButtons
(defined in
client::MenuWindow
)
client::MenuWindow
newGameTexts
(defined in
client::MenuWindow
)
client::MenuWindow
quitTexture
(defined in
client::MenuWindow
)
client::MenuWindow
setButtonPosition
(float x, float y)
client::MenuWindow
setButtonSize
(float width, float height)
client::MenuWindow
setXAxisButtonTextPosition
(float offset)
client::MenuWindow
setYAxisButtonTextPosition
(float offset)
client::MenuWindow
startMenu
()
client::MenuWindow
titleMenuFont
(defined in
client::MenuWindow
)
client::MenuWindow
writeChar
(std::string ch)
client::MenuWindow
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