Civilization
client::TextureDisplayer Member List

This is the complete list of members for client::TextureDisplayer, including all inherited members.

addSprite()client::TextureDisplayer
clearSprites()client::TextureDisplayer
drawTextureDisplayerSprite(std::shared_ptr< sf::RenderWindow > window)client::TextureDisplayer
getHeight()client::TextureDisplayer
getSize()client::TextureDisplayer
getSprite(unsigned index=0)client::TextureDisplayer
getWidth()client::TextureDisplayer
moveSpritePosition(int xOffset, int yOffset)client::TextureDisplayer
setHudSpritePosition(float scale, int windowLength, int windowWidth, int rotation=0, int priorityCardIndex=0)client::TextureDisplayer
setImageType(HudTextureType imageType) (defined in client::TextureDisplayer)client::TextureDisplayer
setSpritePosition(int index, int x, int y, int xOffset, int yOffset, std::array< int, 2 > hexSize)client::TextureDisplayer
TextureDisplayer(const std::string &pathImage)client::TextureDisplayer