This is the complete list of members for server::Server, including all inherited members.
connectPlayerToGame(std::shared_ptr< shared::Player > player, std::shared_ptr< GameEngine > game) (defined in server::Server) | server::Server | |
createNewGame(std::shared_ptr< shared::Player > player) (defined in server::Server) | server::Server | |
games (defined in server::Server) | server::Server | |
gamesMutex (defined in server::Server) | server::Server | |
getGameById(std::string gameId) (defined in server::Server) | server::Server | |
handleClient(boost::asio::ip::tcp::socket socket) (defined in server::Server) | server::Server | |
processMessage(boost::asio::streambuf &receiveBuffer, std::shared_ptr< shared::Player > player, std::shared_ptr< GameEngine > game) (defined in server::Server) | server::Server | |
registerClientAnswer(const std::string &response, std::shared_ptr< shared::Player > player) (defined in server::Server) | server::Server | |
running (defined in server::Server) | server::Server | |
start(unsigned short port=8080) (defined in server::Server) | server::Server |