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    Civilization
    
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This is the complete list of members for shared::Rules, including all inherited members.
| getNeighbors(unsigned posX, unsigned posY, std::shared_ptr< Map > gameMap) (defined in shared::Rules) | shared::Rules | |
| isThereACaravan(std::array< unsigned, 2 > position, std::shared_ptr< Map > gameMap) (defined in shared::Rules) | shared::Rules | |
| isThereACity(std::array< unsigned, 2 > position, std::shared_ptr< Map > gameMap) (defined in shared::Rules) | shared::Rules | |
| isThereACityAround(std::array< unsigned, 2 > position, std::shared_ptr< Map > gameMap) | shared::Rules | |
| isThereAControlPawn(std::array< unsigned, 2 > position, std::shared_ptr< Map > gameMap) (defined in shared::Rules) | shared::Rules | |
| Rules() | shared::Rules | |
| runTheRule(RuleArgsStruct &args) | shared::Rules |